Gaming - Raindance Immersive


The winners of the 2020 Raindance Immersive awards have been announced...


Press release

Powered by HTC VIVE’s Viveport and VRChat, this year’s Raindance Immersive (28th October – 22nd November) comprised immersive VR games and experiences competing for ten jury awards, as well as the Spirit of Raindance Award which is selected by the festival team – Raindance is the only film festival in the world to recognize and award VR on this scale. For the fifth year, Raindance celebrates the creators and game developers who are pushing the artistic boundaries of the medium of XR, enhancing the art of storytelling in bold and daring ways. These awards celebrate the creativity, ingenuity, and artistry expressed in immersive storytelling, world building and games over the last year.

“This year Virtual Reality has grown more than ever,” says Raindance Immersive curator Mária RakuÅ¡anová. “From AAA games with mind-bending physics, to virtual theatre performances with live actors and full-body tracked avatars, we’ve seen a huge expansion of innovation and creativity. We’re living in unprecedented times. When we’re unable to gather in person, VR has turned social distancing into ‘social instancing’, bringing us all closer together.”

The 2020 Raindance Immersive award winners were announced this weekend at three separate award ceremonies, hosted at the virtual Raindance Embassy in VRChat in the presence of nominees and jurors. The winners were selected by an international panel of jury members including award winning VR director Eliza McNitt, Kent Bye from Voices of VR podcast, and Ana Ribeiro, game designer of the hit indie games Pixel Ripped 1989 and Pixel Ripped 1995. The winners are:


BEST NARRATIVE EXPERIENCE: THE UNDER PRESENTS: TEMPEST

Creators: Samantha Gorman and Danny Cannizzaro (Tender Claws)

A one-of-a-kind immersive theatre experience, Tempest is a live, interactive and intimate VR show inspired by Shakespeare’s famed tale. In order to bring your guide Prospero to life, the actor must enlist the help of the audience. The line between real and virtual, and truth and fiction, blur as audience members are ‘cast’ as Prospero’s spirits to realize an interactive, virtual version of the story.

The Nominations were: 




BEST DOCUMENTARY EXPERIENCE: FLY

Creator: Charlotte Mikkelborg (Picture This Productions), UK/France

From a multiple award-winning VR team and Oscar-winning special effects team, Fly enables you to become a time-travelling pilot - from the earliest imaginings of Leonardo da Vinci and his ornithopter, to the Wright Brothers’ success on Kitty Hawk Beach and, ultimately, into one potential future of flight.

The Nominations were: 




BEST ANIMATION EXPERIENCE: PAPER BIRDS

Creator: German Heller and Federico Carlini (3dar), Argentina

Paper Birds is the story of a short-sighted child with an exceptional talent for music, who must find his way through the world of darkness to bring back his sister. A story of inspiration, intuition and emotion, it explores how these qualities are often invoked by music.

The Nominations were:




BEST IMMERSIVE GAME: THE DEVOURING

Creators: Lakuza, Fionna, CyanLaser and Legends, UK/USA

The Devouring is VR horror game created on the social platform VRChat and supports up to four players. After embarking on a road trip that goes wrong‚ you are led into a mysterious manor. In its guest room, there is a letter warning you not to leave. Created by Lakuza, Fionna, Legends and CyanLaser, a group of friends who have been making worlds for VRChat independently since 2018 and decided to team up for this collaboration. None had backgrounds in game development before but they combined their skills in modelling, animation, logic and music to create a completely original experience.

The Nominations were: 




BEST MULTIPLAYER EXPERIENCE: DR. CRUMB’S SCHOOL FOR DISOBEDIENT PETS

Creator: Maxwell Planck (Adventure Lab), USA

Stepping into the shoes of newly recruited secret agents for the Virtual Intelligence Agency, players jump into their first mission: investigating Dr. Crumb's School for Disobedient Pets. Disguised as adorable animals, agents find themselves swept into a maze of puzzles and games that put their brains and brawn to the test.

Honourable mentions: The Devouring, The Under Presents: Tempest

The Nominations were: 




BEST IMMERSIVE WORLD: THE DEVOURING

Creators: Lakuza, Fionna, CyanLaser and Legends, UK/USA 

The Devouring is VR horror game created on the social platform VRChat and supports up to four players. After embarking on a road trip that goes wrong‚ you are led into a mysterious manor. In its guest room, there is a letter warning you not to leave. Created by Lakuza, Fionna, Legends and CyanLaser, a group of friends who have been making worlds for VRChat independently since 2018 and decided to team up for this collaboration. None had backgrounds in game development before but they combined their skills in modelling, animation, logic and music to create a completely original experience. 

Honourable mention: Maranga

The Nominations were: 




OUTSTANDING ACHIEVEMENT IN ART: PAPER BEAST

Creator: Eric Chahi (Pixel Reef), France

Somewhere in the abyssal depths of the internet, wildlife has blossomed. You are the first human to set foot in this mysterious ecosystem. Join forces with intriguing and endearing creatures to solve the puzzles of Paper Beast. Created by Eric Chahi, a videogame artist who loves bringing innovative titles to players and exploring new fields. His significant gaming contributions are Another World and From Dust.

Honourable mention: Maranga

The Nominations were: 




OUTSTANDING ACHIEVEMENT IN AUDIO: PAPER BEAST

Creator: Eric Chahi (Pixel Reef), France 

Somewhere in the abyssal depths of the internet, wildlife has blossomed. You are the first human to set foot in this mysterious ecosystem. Join forces with intriguing and endearing creatures to solve the puzzles of Paper Beast. Created by Eric Chahi, a videogame artist who loves bringing innovative titles to players and exploring new fields. His significant gaming contributions are Another World and From Dust. 

The Nominations were: 




OUTSTANDING ACHIEVEMENT IN DESIGN: DR. CRUMB’S SCHOOL FOR DISOBEDIENT PETS

Creator: Maxwell Planck (Adventure Lab), USA 

Stepping into the shoes of newly recruited secret agents for the Virtual Intelligence Agency, players jump into their first mission: investigating Dr. Crumb's School for Disobedient Pets. Disguised as adorable animals, agents find themselves swept into a maze of puzzles and games that put their brains and brawn to the test. 

Honourable mention: The Under Presents: Tempest

The Nominations were: 




DISCOVERY AWARD: BEST DEBUT: RINLO

Creator: Eduardo Cebrián Vázquez (Gurashop), Spain

Rinlo is an exciting new adventure game developed explicitly for VR. Through the use of complex puzzles, enthralling characters and the exploration of a steampunk dystopia, you will have the opportunity to immerse yourself fully in an adventure story like no other.

The Nominations were: 




SPIRIT OF RAINDANCE AWARD: SCARECROW VRC

Creators: Sngmoo Lee and Jihyun Jung, South Korea

Scarecrow is a theatrical VR experience with a live actor for up to three players. Evil firebirds attacked the town and ate up all the villagers’ hearts! One scarecrow has waited hundreds of years for someone to save him. Working as a team with other players, you must now break the spell by befriending the scarecrow and returning the hearts to the townspeople.

Honourable mention: VRChat Community 


Image - Raindance


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